\contentsline {section}{\numberline {1}Preamble}{4} \contentsline {subsection}{\numberline {1.1}What plugins?}{4} \contentsline {subsection}{\numberline {1.2}Where can I get them}{4} \contentsline {section}{\numberline {2}The plugins}{4} \contentsline {subsection}{\numberline {2.1}Aliasing (alias, 1407)}{4} \contentsline {subsection}{\numberline {2.2}Allpass delay line, noninterpolating (allpass\_n, 1895)}{4} \contentsline {subsection}{\numberline {2.3}Allpass delay line, linear interpolation (allpass\_l, 1896)}{4} \contentsline {subsection}{\numberline {2.4}Allpass delay line, cubic spline interpolation (allpass\_c, 1897)}{5} \contentsline {subsection}{\numberline {2.5}AM pitchshifter (amPitchshift, 1433)}{5} \contentsline {subsection}{\numberline {2.6}Simple amplifier (amp, 1181)}{6} \contentsline {subsection}{\numberline {2.7}Analogue Oscillator (analogueOsc, 1416)}{6} \contentsline {subsection}{\numberline {2.8}Glame Bandpass Analog Filter (bandpass\_a\_iir, 1893)}{6} \contentsline {subsection}{\numberline {2.9}Glame Bandpass Filter (bandpass\_iir, 1892)}{7} \contentsline {subsection}{\numberline {2.10}Bode frequency shifter (bodeShifter, 1431)}{7} \contentsline {subsection}{\numberline {2.11}Bode frequency shifter (CV) (bodeShifterCV, 1432)}{7} \contentsline {subsection}{\numberline {2.12}Glame Butterworth X-over Filter (bwxover\_iir, 1902)}{7} \contentsline {subsection}{\numberline {2.13}GLAME Butterworth Lowpass (buttlow\_iir, 1903)}{7} \contentsline {subsection}{\numberline {2.14}GLAME Butterworth Highpass (butthigh\_iir, 1904)}{8} \contentsline {subsection}{\numberline {2.15}Chebyshev distortion (chebstortion, 1430)}{8} \contentsline {subsection}{\numberline {2.16}Comb Filter (comb, 1190)}{8} \contentsline {subsection}{\numberline {2.17}Comb delay line, noninterpolating (comb\_n, 1889)}{8} \contentsline {subsection}{\numberline {2.18}Comb delay line, linear interpolation (comb\_l, 1887)}{8} \contentsline {subsection}{\numberline {2.19}Comb delay line, cubic spline interpolation (comb\_c, 1888)}{9} \contentsline {subsection}{\numberline {2.20}Comb Splitter (combSplitter, 1411)}{9} \contentsline {subsection}{\numberline {2.21}Constant Signal Generator (const, 1909)}{10} \contentsline {subsection}{\numberline {2.22}Crossover distortion (crossoverDist, 1404)}{10} \contentsline {subsection}{\numberline {2.23}DC Offset Remover (dcRemove, 1207)}{10} \contentsline {subsection}{\numberline {2.24}Debug Plugin (debug, 1184)}{10} \contentsline {subsection}{\numberline {2.25}Exponential signal decay (decay, 1886)}{10} \contentsline {subsection}{\numberline {2.26}Decimator (decimator, 1202)}{11} \contentsline {subsection}{\numberline {2.27}Declipper (declip, 1195)}{11} \contentsline {subsection}{\numberline {2.28}Simple delay line, noninterpolating (delay\_n, 1898)}{11} \contentsline {subsection}{\numberline {2.29}Simple delay line, linear interpolation (delay\_l, 1899)}{11} \contentsline {subsection}{\numberline {2.30}Simple delay line, cubic spline interpolation (delay\_c, 1900)}{11} \contentsline {subsection}{\numberline {2.31}Delayorama (delayorama, 1402)}{12} \contentsline {subsection}{\numberline {2.32}Diode Processor (diode, 1185)}{13} \contentsline {subsection}{\numberline {2.33}Audio Divider (Suboctave Generator) (divider, 1186)}{13} \contentsline {subsection}{\numberline {2.34}DJ EQ (mono) (dj\_eq\_mono, 1907)}{13} \contentsline {subsection}{\numberline {2.35}DJ EQ (dj\_eq, 1901)}{14} \contentsline {subsection}{\numberline {2.36}DJ flanger (djFlanger, 1438)}{14} \contentsline {subsection}{\numberline {2.37}Dyson compressor (dysonCompress, 1403)}{15} \contentsline {subsection}{\numberline {2.38}Fractionally Addressed Delay Line (fadDelay, 1192)}{15} \contentsline {subsection}{\numberline {2.39}Fast Lookahead limiter (fastLookaheadLimiter, 1913)}{15} \contentsline {subsection}{\numberline {2.40}Flanger (flanger, 1191)}{16} \contentsline {subsection}{\numberline {2.41}FM Oscillator (fmOsc, 1415)}{17} \contentsline {subsection}{\numberline {2.42}Foldover distortion (foldover, 1213)}{17} \contentsline {subsection}{\numberline {2.43}Fast overdrive (foverdrive, 1196)}{17} \contentsline {subsection}{\numberline {2.44}Frequency tracker (freqTracker, 1418)}{17} \contentsline {subsection}{\numberline {2.45}Gate (gate, 1410)}{18} \contentsline {subsection}{\numberline {2.46}Gate (gate, 1921)}{18} \contentsline {subsection}{\numberline {2.47}Stereo Gate (stereo\_gate, 1922)}{19} \contentsline {subsection}{\numberline {2.48}Giant flange (giantFlange, 1437)}{20} \contentsline {subsection}{\numberline {2.49}Gong model (gong, 1424)}{21} \contentsline {subsection}{\numberline {2.50}Gong beater (gongBeater, 1439)}{24} \contentsline {subsection}{\numberline {2.51}GSM simulator (gsm, 1215)}{25} \contentsline {subsection}{\numberline {2.52}GVerb (gverb, 1216)}{25} \contentsline {subsection}{\numberline {2.53}Hard Limiter (hardLimiter, 1413)}{26} \contentsline {subsection}{\numberline {2.54}Harmonic generator (harmonicGen, 1220)}{26} \contentsline {subsubsection}{What does it do?}{26} \contentsline {subsubsection}{Known bugs}{27} \contentsline {subsubsection}{Examples}{27} \contentsline {subsection}{\numberline {2.55}Hermes Filter (hermesFilter, 1200)}{27} \contentsline {subsection}{\numberline {2.56}Glame Highpass Filter (highpass\_iir, 1890)}{28} \contentsline {subsection}{\numberline {2.57}Hilbert transformer (hilbert, 1440)}{28} \contentsline {subsection}{\numberline {2.58}Impulse convolver (imp, 1199)}{28} \contentsline {subsection}{\numberline {2.59}Nonbandlimited single-sample impulses (Frequency: Control) (impulse\_fc, 1885)}{29} \contentsline {subsection}{\numberline {2.60}Inverter (inv, 1429)}{29} \contentsline {subsection}{\numberline {2.61}Karaoke (karaoke, 1409)}{29} \contentsline {subsection}{\numberline {2.62}Artificial latency (artificialLatency, 1914)}{29} \contentsline {subsection}{\numberline {2.63}L/C/R Delay (lcrDelay, 1436)}{30} \contentsline {subsection}{\numberline {2.64}Lookahead limiter (lookaheadLimiter, 1435)}{31} \contentsline {subsection}{\numberline {2.65}Lookahead limiter (fixed latency) (lookaheadLimiterConst, 1906)}{31} \contentsline {subsection}{\numberline {2.66}Glame Lowpass Filter (lowpass\_iir, 1891)}{32} \contentsline {subsection}{\numberline {2.67}LS Filter (lsFilter, 1908)}{32} \contentsline {subsection}{\numberline {2.68}Matrix: MS to Stereo (matrixMSSt, 1421)}{32} \contentsline {subsection}{\numberline {2.69}Matrix Spatialiser (matrixSpatialiser, 1422)}{32} \contentsline {subsection}{\numberline {2.70}Matrix: Stereo to MS (matrixStMS, 1420)}{33} \contentsline {subsection}{\numberline {2.71}Multiband EQ (mbeq, 1197)}{33} \contentsline {subsection}{\numberline {2.72}Modulatable delay (modDelay, 1419)}{33} \contentsline {subsection}{\numberline {2.73}Multivoice Chorus (multivoiceChorus, 1201)}{33} \contentsline {subsection}{\numberline {2.74}Mag's Notch Filter (notch\_iir, 1894)}{34} \contentsline {subsection}{\numberline {2.75}LFO Phaser (lfoPhaser, 1217)}{34} \contentsline {subsection}{\numberline {2.76}4 x 4 pole allpass (fourByFourPole, 1218)}{34} \contentsline {subsection}{\numberline {2.77}Auto phaser (autoPhaser, 1219)}{34} \contentsline {subsection}{\numberline {2.78}Pitch Scaler (pitchScale, 1193)}{34} \contentsline {subsection}{\numberline {2.79}Higher Quality Pitch Scaler (pitchScaleHQ, 1194)}{34} \contentsline {subsection}{\numberline {2.80}Plate reverb (plate, 1423)}{34} \contentsline {subsection}{\numberline {2.81}Pointer cast distortion (pointerCastDistortion, 1910)}{35} \contentsline {subsection}{\numberline {2.82}Rate shifter (rateShifter, 1417)}{35} \contentsline {subsection}{\numberline {2.83}Retro Flanger (retroFlange, 1208)}{36} \contentsline {subsection}{\numberline {2.84}Reverse Delay (5s max) (revdelay, 1605)}{36} \contentsline {subsection}{\numberline {2.85}Ringmod with two inputs (ringmod\_2i1o, 1188)}{36} \contentsline {subsection}{\numberline {2.86}Ringmod with LFO (ringmod\_1i1o1l, 1189)}{37} \contentsline {subsection}{\numberline {2.87}Barry's Satan Maximiser (satanMaximiser, 1408)}{37} \contentsline {subsection}{\numberline {2.88}SC1 (sc1, 1425)}{37} \contentsline {subsection}{\numberline {2.89}SC2 (sc2, 1426)}{38} \contentsline {subsection}{\numberline {2.90}SC3 (sc3, 1427)}{38} \contentsline {subsection}{\numberline {2.91}SC4 (sc4, 1882)}{39} \contentsline {subsection}{\numberline {2.92}SC4 mono (sc4m, 1916)}{40} \contentsline {subsection}{\numberline {2.93}SE4 (se4, 1883)}{41} \contentsline {subsection}{\numberline {2.94}Wave shaper (shaper, 1187)}{42} \contentsline {subsection}{\numberline {2.95}Signal sifter (sifter, 1210)}{42} \contentsline {subsection}{\numberline {2.96}Sine + cosine oscillator (sinCos, 1881)}{43} \contentsline {subsection}{\numberline {2.97}Single band parametric (singlePara, 1203)}{43} \contentsline {subsection}{\numberline {2.98}Sinus wavewrapper (sinusWavewrapper, 1198)}{43} \contentsline {subsection}{\numberline {2.99}Smooth Decimator (smoothDecimate, 1414)}{43} \contentsline {subsection}{\numberline {2.100}Mono to Stereo splitter (split, 1406)}{44} \contentsline {subsection}{\numberline {2.101}Step Demuxer (stepMuxer, 1212)}{44} \contentsline {subsection}{\numberline {2.102}Surround matrix encoder (surroundEncoder, 1401)}{44} \contentsline {subsubsection}{What does it do?}{44} \contentsline {subsubsection}{Caveats}{44} \contentsline {subsubsection}{Legalese}{45} \contentsline {subsection}{\numberline {2.103}State Variable Filter (svf, 1214)}{45} \contentsline {subsection}{\numberline {2.104}Tape Delay Simulation (tapeDelay, 1211)}{46} \contentsline {subsection}{\numberline {2.105}Transient mangler (transient, 1206)}{46} \contentsline {subsection}{\numberline {2.106}Triple band parametric with shelves (triplePara, 1204)}{46} \contentsline {subsection}{\numberline {2.107}Valve saturation (valve, 1209)}{46} \contentsline {subsection}{\numberline {2.108}Valve rectifier (valveRect, 1405)}{47} \contentsline {subsection}{\numberline {2.109}VyNil (Vinyl Effect) (vynil, 1905)}{47} \contentsline {subsection}{\numberline {2.110}Wave Terrain Oscillator (waveTerrain, 1412)}{47} \contentsline {subsection}{\numberline {2.111}Crossfade (xfade, 1915)}{47} \contentsline {subsection}{\numberline {2.112}Crossfade (4 outs) (xfade4, 1917)}{48} \contentsline {subsection}{\numberline {2.113}z-1 (zm1, 1428)}{48} \contentsline {section}{\numberline {3}Licensing}{48}